Dec 07, 2009, 04:04 PM // 16:04
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#1
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Lion's Arch Merchant
Join Date: Feb 2008
Profession: N/
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Why do ppl prefer to pay for runs ?
ok, so I hear that GW is dead.
I still try to enjoy the game, and I do !
but I cant understand ppl that are looking for runs instead of playing.
indeed, it's faster. much faster.
and you can fill your HM book for reputation points.
but that is not playing !
some of the runs are terribly expensive, like 25k per run. where do those ppl get the money for that ? probably farming. so you go back and forth to that raptor cave, over and over again, sell stuff and earn money (no playing yet) then give it away for someone who will run for you ?
I tell you, most of the dungeons and all of the missions can be H/Hed. and a good team of players can do all of them. but we are lazy and impatient and want our titles maxed...
your thoughts.
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Dec 07, 2009, 05:00 PM // 17:00
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#2
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Furnace Stoker
Join Date: Aug 2008
Location: Ign: Miniature Julia
Guild: Teh Academy[PhD]
Profession: W/
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"Why do ppl prefer to pay for runs ? "
They are Lazy.
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Dec 07, 2009, 05:09 PM // 17:09
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#3
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Jungle Guide
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Mostly because if you are going to use PvE skills outside of the factions ones you need to get your rep points high per character you intend to use.
After doing eotn/dungeons/campaigns etc on 2 or 3 characters it is really boring and frustrating to have to get a new character to a place where you can do new stuff.
So, let's say you have done everything on 3 characters but now you have come across a great build for, say, a ranger that you want to try out. After you have made him you have to get to level 20, get the skills, raise lightbringer, sunspear and whtever eotn title tracks you will be using skills from and get him to the places in whatever campaign you are intending to use him in. And all this before you even get to try out the build at its full potential.
BORING BORING BORING
So it is faster to use another character to farm some cash, pay for runs for your ranger for rep points or to rush to where you need him, and skip the excruciating interminable boredom of what is now Grind Wars.
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Dec 07, 2009, 05:16 PM // 17:16
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#4
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Wilds Pathfinder
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I can think of a few reasons and spots I'd rather get run than play.
Examples:
- Making a new character in Prophecies, there's no way I am going to fight my way from Old Ascalon to Lion's Arch then fight the whole Maguuma Jungle to get to Crystal Desert. All that fighting would take HOURS, with crap drops and XP. Much more efficient to just pay 1-2K for a LA run, 1-2K for a ToA+Sanctum Run, then at the Desert pay 1.5K for a full mission tour. Get to 20 much sooner, get UW/FoW ready and recover all the cash while you'd be still crawling through the campaign (that you played 1,000 times already) if you hadn't been run.
- Certain dungeons are expensive, indeed, but if you happen to be in a guild where people are bad (sometimes it happens, they are your friends but they are not good and you don't want to leave them) - so you pay a runner. Paying 10K for a successful hard area is better than wasting 2 Hrs and failing, IMHO (example: SoO, get to Fendi Nim and wipe wipe wipe wipe wipe).
- Another example of dungeon I wouldn't ever do again is Cathedral of Flames HM, getting to the end then having hench/hero repeatedly wipe to Murakai because you were not prepared is not fun, just pay the cheap 600/smite run and be happier (and make profit).
Just my 2 cents, but yeah overall I prefer playing through the content at least for the first time.
Last edited by Windf0rce; Dec 07, 2009 at 05:20 PM // 17:20..
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Dec 07, 2009, 05:19 PM // 17:19
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#5
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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Runs are for people who are either too lazy to do things themselves, or people who realize that the content ahead of them is boring stuff that prevents them from playing further ahead content that might actually be entertaining to them, so they get a run to skip the boring things and get to parts of the game they actually want to play.
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Dec 07, 2009, 05:23 PM // 17:23
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#6
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Furnace Stoker
Join Date: Oct 2006
Guild: GWAR
Profession: Me/Mo
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I did pay for a run once I wanted to get a character to Droks so I could then get an elite skill.
Lazy yes but it was a factions character and I just wanted poison arrow.
I had already been through the area with 3 other characters and wasn't going to do half of prophesies just for one elite.
Now we have heroes its not needed as I can take the characters there myself.
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Dec 07, 2009, 05:28 PM // 17:28
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#7
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Lion's Arch Merchant
Join Date: Feb 2009
Profession: R/
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Because sometimes you just aren't in the mood to "play" through something, like a dungeon, or you want to get somewhere quickly, like from LA to Ascalon. Of course its common knowledge that almost everything can be H/Hed, doesn't mean you have to H/H it though. And fyi, 25k isn't much. :x
Last edited by Saph; Dec 07, 2009 at 05:31 PM // 17:31..
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Dec 07, 2009, 06:03 PM // 18:03
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#8
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Krytan Explorer
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I can do other stuff irl while i get runned. I already did most stuff h/h, i got nothing to prove. Farming rep points is boring. I got a huge sum of money that I don't even know what to do with anymore.
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Dec 07, 2009, 06:06 PM // 18:06
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#9
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EXCESSIVE FLUTTERCUSSING
Join Date: Mar 2007
Guild: SMS (lolgw2placeholder)
Profession: Me/
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Cause I don't want to do the mission for the 14th time. Or I'm going for a title and I don't want to run a particularly boring/annoying mission again.
__________________
All seems lost now, but still we must fight on.
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Dec 07, 2009, 06:22 PM // 18:22
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#10
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Krytan Explorer
Join Date: Mar 2009
Location: Pawn!
Guild: Who Are You [wAu]
Profession: W/Mo
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waste of time,and laaazyness
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Dec 07, 2009, 07:17 PM // 19:17
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#11
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Desert Nomad
Join Date: Sep 2009
Location: In a van, down by the river.
Guild: RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO if I know, ask Lynette.
Profession: R/
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Quote:
Originally Posted by Katsumi
Cause I don't want to do the mission for the 14th time. Or I'm going for a title and I don't want to run a particularly boring/annoying mission again.
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This. if i had to h/h the same dungeons enough to max 4 eotn titles, i'd probably just say RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO it and quit.
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Dec 07, 2009, 07:29 PM // 19:29
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#12
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Atra esterní ono thelduin
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
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people are inherently lazy...
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Dec 07, 2009, 08:15 PM // 20:15
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#13
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Lion's Arch Merchant
Join Date: Jan 2007
Guild: farm
Profession: R/
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paying for runs is NOT my preference...
... but I have paid for runs. My inclination is to PLAY the game rather than pay someone to PLAY for me. With that said, I have PAID for runs when I CAN'T find a team. Like all aspects of HM PvE, if you're not in the right guild or have the right friends list, then you're stuck in PUG world or H/H. So be it!
Some HM dungeons can be easily H/H but others simply can't be H/H without a few POC (or other team DP removers), &/or cons, and ALOT of time (up to 1hr per level). Sure U can load up your hero slots with discorders but U still have 4 other slots with Henchies that don't perfectly compliment your "team" build.
I submit that to purchase the materials to make the team dp removers &/or cons, the net in-game cost is as much or MORE than a run.
So, if UR just a warrior & wanna do one of those really tuff HM dungeons (thinkin SoO, Vloxen, Duncan, Frostmaw for example) & can't find a PUG & aren't in the right guild, then runners are your ONLY option. Boo Hiss
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Dec 07, 2009, 08:30 PM // 20:30
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#14
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Krytan Explorer
Join Date: Jan 2009
Guild: Exiled Forcez [Ex]
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When you've beaten all content 10 times over each in NM and HM, you tend to get bored of completing the same quests and missions over and over and over and over... you see where I'm getting with this? Basically it opens up to convenience rather than repetition and boredom.
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Dec 07, 2009, 09:35 PM // 21:35
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#15
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Forge Runner
Join Date: Dec 2005
Guild: Super Fans Of Gaile [ban]
Profession: W/
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What I don't understand is why people are paying 15K for runs where the runner requires them to bring certain skills and kill mobs as well. Isn't that. . . an organized pug?
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Dec 07, 2009, 09:44 PM // 21:44
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#16
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Jungle Guide
Join Date: Apr 2005
Profession: N/A
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Quote:
Originally Posted by Reverend Dr
What I don't understand is why people are paying 15K for runs where the runner requires them to bring certain skills and kill mobs as well. Isn't that. . . an organized pug?
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Because in addition to being lazy, people are also not that smart.
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Dec 07, 2009, 09:50 PM // 21:50
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#17
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Frost Gate Guardian
Join Date: May 2008
Location: LA
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Quote:
Originally Posted by Reverend Dr
What I don't understand is why people are paying 15K for runs where the runner requires them to bring certain skills and kill mobs as well. Isn't that. . . an organized pug?
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Shhhh dont let them know. I like getting 15k for doing the same thing id do if i got a team.
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Dec 07, 2009, 09:59 PM // 21:59
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#18
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Krytan Explorer
Join Date: May 2007
Location: Varna,Bulgaria
Guild: Glob Of Ectospasm [GoE]
Profession: W/
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Why do ppl prefer to pay for runs ?
----------------------------
Cos they are nubz, and cant beat shit alone tbh...
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Dec 07, 2009, 10:04 PM // 22:04
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#19
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Forge Runner
Join Date: Mar 2006
Location: Mableton, Georgia
Guild: Guild Ancestors Reunited [ギルド]
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The reason is: timely efficient grinding > long drawn-out grinding.
I personally have no problem what so ever to buy a runner for a dungeon (assuming you have done it at least once yourself. aka: PLAYING the game at least once). The reason being is that after I've already done it once myself on every one of my 20+ characters it tends to get very boring.
Hope this says enough.
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Dec 07, 2009, 10:10 PM // 22:10
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#20
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Frost Gate Guardian
Join Date: Nov 2009
Location: The Shining Blade Camp
Guild: Nouvel Ordre de Phoenix [MJM]
Profession: R/Mo
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Quote:
but I cant understand ppl that are looking for runs instead of playing.
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Maybe they've already played the content with multiple other characters, and don't feel like doing the plotline again to get to where they want to be.
Maybe they want to move a character between campaigns, and are running into an issue because 2/3 port cities aren't accessible until further in the plot through standard play... quite far in the case of Prophecies.
Maybe they want to use that character just for trading, and need to get to a trading area.
Or maybe they're just lazy and don't care. But the point is, there are a number of valid reasons possible.
Quote:
where do those ppl get the money for that ? probably farming.
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Not necessarily. It's fairly easy to clear 25k within a few days (at most) of normal play in a higher level area. I don't farm at all, and don't consider myself a "wealthy" player, and I don't see that as an unreasonable sum to spend on something.
Now personally? I would rather spend my gold on something more tangible and lasting. But I wouldn't assume they farmed their gold rather than just playing their higher level character.
Quote:
What I don't understand is why people are paying 15K for runs where the runner requires them to bring certain skills and kill mobs as well. Isn't that. . . an organized pug?
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Yeah, this I have never understood, and personally I would not spend gold for the privilege of running around with another player.
That said, I think the one benefit is a relatively guaranteed outcome. Unless the runner is a scammer, if you've given your money, they have the responsibility to do everything they can to get you to your destination (unless you make it totally impossible for them of course.) And most runs aren't paid in full until they've succeeded anyway.
So the only benefit I really see to paying for a run where you have to participate is the runner vouching that they will get you there, whereas if you went on your own you could potentially be unable to complete the trip if your whole party got too much DP, etc.
That said, I wouldn't pay for that, personally.
Last edited by Anakita Snakecharm; Dec 07, 2009 at 10:13 PM // 22:13..
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